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Publishers Are Betting Big, But Can RTS Games Work On Consoles?

November 12, 2008

kane Publishers Are Betting Big, But Can RTS Games Work On Consoles?
Oil and water. Cream cheese and toe jam. Gears of War and subtlety. The N-Gage and hope. Real-time strategy games and, uh, consoles? While translating franchises like Company of Heroes and Dawn of War onto set-top platforms may seem a task doomed to futility, I can’t help but wonder with another season full of tactical hair-pullers looming. Given such awe-inspiring performance–Metacritic ratings for Supreme Commander, Universe at War: Earth Assault and Command & Conquer: Kane’s Wrath on Xbox 360 average a whopping 56, 66, and 75, respectively–is there actually a future for joystick jabbers in playing armchair general? Fuck if I know, I’m a writer. But I did get in touch with Ubisoft’s Michael de Plater, Gas Powered Games honcho Chris Taylor and Soren Johnson, lead designer on Civilization IV to get a professional opinion on shoveling real-time strategy titles into console boxes. I even reached out to a couple of other journo types. You know, just to keep it fair an balanced.
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