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Is Vertical Combat The New Shotgun?
June 23, 2008
A handful of games feature altitude as a prominent gameplay fixture. It kind of makes us wonder, is massive vert the new shotgun? We’re stealing the phrase from Morgan Gray, Capcom’s producer on Dark Void. He threw the line out during our demo on the upcoming third person action/massive platformer in reference to a blind fire from cover feature in his upcoming title. But, considering that sheer height plays such a role in Void, we figured he wouldn’t mind if we borrowed it to describe the new trend getting high. Hit the jump to see the full list. Read the rest of this entry »


