Interviews
Interview: Cliff Bleszinski, Epic Design Director, Talks Some Gears 2
May 28, 2008
Cliff Bleszinski is under a little pressure at the moment, actually a “fuck load” in his own words. Not only is he keeping an eye on porting Unreal Tournament 3 over to the Xbox 360, he’s also spearheading Gears of War 2 for a November release. In our last interview with Cliff, ensconced between a pair of Penthouse Pets at GDC, he admitted that the last sequel in any series is the one that fails to make money. If the demo of the second level of Gears 2 is any indication, Epic should start mapping out the third installment.
We sat down with the Bleszinski to talk redneck survivalists, chainsaws and using another living being as cover from incoming gunfire – you know, the hairy, nasty heart beating in the chest cavity of the Gears sequel. Check the full interview after the jump. Read the rest of this entry »
