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An Inside Look At The Making Of Ghostbusters

June 19, 2008

ghostbusters_march__580_ An Inside Look At The Making Of Ghostbusters
During our preview of Ghostbusters with Sierra producer Ben Borth and Terminal Reality development director Brendan Goss we learned a few things about the upcoming game based on New York’s most famed paranormal specialists. For one thing, it’s not shaping up as the typical licensed dreck. And second, people still call William Atherton “dickless” to his face. Read the rest of this entry »