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Das Review: Soulcalibur IV

August 04, 2008

sciv06 Das Review: Soulcalibur IV
There was a point during the era of the PlayStation 2, Gamecube, and the original Xbox that it seemed like fighting games had become archaic relics of the past. But thanks to integrated online, which makes it easier than ever to find a fight even when no one’s around, button brawlers are making a comeback in a big way. Though if this new Soulcalibur is any indication, they’re going to have to bring their “A” game if they want to stand out. Read the rest of this entry »

Review

Games Without Boxes Reviews Siren: Blood Curse

August 01, 2008

siren01 Games Without Boxes Reviews Siren: Blood Curse
Siren: Blood Curse, the PS3’s exclusive downloadable rural Japanese freakout, arrives already carved to bits, twelve pieces to be exact. In this case we’re talking about episodic content (between Siren and Dexter, is this the new shotgun?). Siren feels like a totally new style of game experience, more like a horror TV series and you’ll have to pay for the experience. A four-episode pack goes for nearly fifteen bucks a pop or forty bucks for the whole thing. The pricing definitely has a twinge of an adversarial feel. Sony can get into your wallet for an extra $25 bones if you go the a la carte route. When you’re toying with making the purchase keep in mind this is a sequential episodic storyline, not twelve separate games. Read the rest of this entry »

Review

Games Without Boxes: The iPhone Edition

July 14, 2008

supermonkeyball Games Without Boxes: The iPhone Edition
After working out the launch kinks, Apple fans can now gorge themselves on the iPhone App Store and its buffet of software: some free, some cheap , and all of it a mystery. Among the 500 downloads you can make on your iPhone (be it 3G or plain ol’ last year’s goods) are a monstrous number of launch games such as Super Monkey Ball. As a portable game device, the iPhone could be the best thing to happen since the original Game Boy. Let’s see if any of these Day One games make the DS and PSP sweat their pants just yet. Read the rest of this entry »