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Game Trailer

Alfred Brings The Civilized Pain In Lego Batman

August 26, 2008

alfred Alfred Brings The Civilized Pain In Lego Batman
It really isn’t kind to say that a Lego figure does a better job playing the role of Alfred than Michael Caine, but that seems to be the case in Lego Batman. Check out the latest trailer from Warner Bros. new title. Alfred kicks ass (left handed) and never loses track of his serving tray. Read the rest of this entry »

News

The Dark Knight Finally Steps Into The Light

August 13, 2008

batman The Dark Knight Finally Steps Into The Light
Gary Oldman inadvertently blew the lid off of the existence of an unnamed Batman title in the works during a video interview with G4TV. I figured the developer would have come clean at Comic Con this year. Turns out all parties involved were waiting on the cover of Game Informer to hit stands to reveal Batman: Arkham Asylum. Eidos and Warner Bros. will publish, Rocksteady is handling the development as well as the odd countdown mechanism thingamajig on their site. The press release is billing the PS3 and Xbox 360 title as “a haunting action detective game.” No word on whether or not you’ll be able to kidnap a boy from the circus and dress him up in gayly colored leggings and capes.

[Videogaming247]

E3 2008 News

Monolith’s James Mulkey Talks Project Origin

July 17, 2008

projectorigin Monoliths James Mulkey Talks Project Origin
Tucked away in the far corner of room 325 of the convention center the Warner Bros. booth is hosting one of the breakout games of the show, Project Origin. Dave Matthews, primary art lead on the game at Monolith Studios gave the play by play while Jeff Nachbaur, producer at WB Games handled the driving. The new title, a successor to F.E.A.R., blends Japanese horror with Matrix-style shooting and general ass kicking. Monolith even threw in driveable armor mechs, the Elite Powered Armor, to raise the mayhem level. Gamers will get a chance to stomp around in the bipedal killing machines for nearly a third of the game. We caught up with John Mulkey, lead designer of the game, via email to talk about this anticipated sequel. Check the interview after the jump. Read the rest of this entry »